Edit the sample scene
To ensure much faster render times, we will edit the sample scene from www.vray-materials.de. We'll also edit the texture paths and materials so everything looks as intended.
Inspect a custom material
After downloading a more interesting material, we'll go over it step by step to see how it has been set up. It is important to understand how the material is built, to be able to edit it later on.
The material features Vray displacement, so we'll cover the basics of this nice Vray feature and edit it to our needs.
Vray blend material: Gold and wood
The chosen Vray material is a mix of 2 materials: gold and wood. The special Vray blend material is used to blend them together by using a bitmap texture.
Apply material to custom objects
When we edited the material to our needs, the next step is to apply it to custom objects in the scene. This requires some work as we need to transfer UVW mapping data, Vray displacement modifiers etc...
Convert to gamma 2.2 setup
As a final step, we'll go over the process of editing everything so it looks good when you use the gamma 2.2 setup.
You can read more about gamma 2.2 setup by clicking here.