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Modeling a remote control with Rhino 3D - tutorial p4

 

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On the right objects, use boolean difference to cut away the extruded shape from the main body.

On the left, use boolean intersection to create the inlay piece.

Rhinoceros 3D tutorial - modeling a remote control

Fillet the edges on the inlay, and also on the main body.

Rhinoceros 3D tutorial - modeling a remote control

Using grid snap and ortho, move the inlay back into place. Place the inlay on another layer.

Rhinoceros 3D tutorial - modeling a remote control

Now the buttons. Create a small ellipse and use mirror or rotate-copy or array polar to make the other 3.

Rhinoceros 3D tutorial - modeling a remote control

Draw a straight line like this and mirror it:

Rhinoceros 3D tutorial - modeling a remote control

Trim away the inner parts.

Rhinoceros 3D tutorial - modeling a remote control

Blend the top opening.

Rhinoceros 3D tutorial - modeling a remote control

Turn on control points and select the middle 2 points. Move them up a bit. Because we don't touch the other points, the transition of the blend to the ellipses will still be good.

Rhinoceros 3D tutorial - modeling a remote control

Mirror the blend and join everything.

Rhinoceros 3D tutorial - modeling a remote control

Extract the top surface:

Hide the main body part.

Rhinoceros 3D tutorial - modeling a remote control

Select the 3 button curves and the top surface.

Rhinoceros 3D tutorial - modeling a remote control

Copy it like before (ortho+grid snap or a fixed distance).

Rhinoceros 3D tutorial - modeling a remote control

Extrude the 3 button shapes

Rhinoceros 3D tutorial - modeling a remote control

Boolean difference them away:

Rhinoceros 3D tutorial - modeling a remote control

Fillet the edges:

Rhinoceros 3D tutorial - modeling a remote control

Result:

Rhinoceros 3D tutorial - modeling a remote control

Extrude the copied button curves:

Rhinoceros 3D tutorial - modeling a remote control
Use intersection to create the buttons:

Move them back into place.
Rhinoceros 3D tutorial - modeling a remote control

Move them a bit upward:

Rhinoceros 3D tutorial - modeling a remote control
Fillet the button edges and put them on another layer:
Rhinoceros 3D tutorial - modeling a remote control

Unhide the main part and join the revolve to it again. This is the result:

Rhinoceros 3D tutorial - modeling a remote control

And in grey shade:

As you can see, we spent quite some time creating the base curves for the main part. But once you get them right, creating the main shape is easy. The result is a shape that is organic in every direction, without having to use unprecise methods like deforming a sphere with control points.

The method for creating buttons and the inlay is very effective, and it makes sure that the top surfaces follow the main surface exactly.

Rhinoceros 3D tutorial - modeling a remote control
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